Umaro

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Umaro

Canon Facts

  • Ancient Tortle shell-smith running The Barnacle Bastion in The Hollows
  • Sold specialty gear to the party (Session 03):
    • Briony: Twilight Ray Cloak, Ironwood Anchor Staff
    • Morrigan: Corset of Charismatic Orbs
  • Recognized “Fair” or “Fey” energy coming from Briony and Morrigan
  • Hinted at their home islands based on this energy

Description

  • Visuals: Ancient Tortle, shell covered in actual barnacles and small tide-pool growths. Moves with slow, deliberate grace.
  • Voice: Deep, gravelly, resonant — like stones grinding in the surf.
  • Shop: The Barnacle Bastion. Smells of curing resin, sea-salt, and old leather.

Personality

  • Philosophy: “The shell remembers the tide.” Believes armor should grow and flow with the wearer.
  • Preferences: Hates Atlas coin (“tastes like soot”). Prefers barter or unique natural components.
  • Patience: Cannot be rushed. To Umaro, a week is a blink of an eye.

Inventory Specialties

  • Armor made from sea-life (crab-hide, ray-skin, obsidian shells)
  • Druidic focuses carved from sunken Ironwood
  • Custom commissions (weeks of wait time)

Mechanics

  • Non-combatant; treat as Commoner with Expertise in Smith’s Tools
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